Thursday, 24 September 2020

STALKER: Call of Chernobyl - Legend Returns

STALKER: Call of Chernobyl - Legend Returns

Several full-fledged storylines when passing for different groups. At the time of update 0.9, there is an extended (!) Classic "Mystery of the Zone" storyline, as well as storylines for Sin, Mercenaries, Duty, Clear Sky, Slugs, and Monolith. There are also a large number of side quests for some key NPCs.

Genre: Action, Shooter, 3D, 1st Person

Developer: GSC Game World

Platform: PC


Author's interpretation of the design documents of the 2000s. So, for example, the Sin faction is presented in all its glory in fashion, along with its terrifying attributes and rituals. Great attention is paid to the game ENT; lots of game design tricks will allow the attentive and reading player to find many amazing things. The more the player explores the world, the more he will find for himself references, Easter eggs, and other secrets that make it possible to lay down a clearer idea of ​​the game world.

A rich set of author's gameplay innovations, unique for the ZP (for example, the system of perks and leveling up the GG) and for modding in general (for example, the system of random events).

Settlement and life simulation are as close to the old model as possible. New groupings. A full-fledged start not only for 10 traditional factions but also for factions from design docs: Black Slugs (from 0.4) and Sin (from 0.8). But the list is not limited to the starting factions. Explore the Zone.

A full set of locations from CoC + 2 completely new (converted from builds) + 2 changed (X-18 and DT).

Environment, weather effects, and other aspects of graphics, close to "the same" with a harmonious interweaving of some of the author's solutions. Special attention is paid to the tube p1-render, as an integral attribute of the old "Stalker". The soundtrack will also delight the fans, as old school ambient sounds, ambient music, etc. closely intertwined with something new.

A unique weapon pack, presented by a remake of the built and unrealized barrels in a new way - more detailed body kits, a bolt on the right side, and other minor edits. All barrels are implemented in a system similar to the OWR - the weapon has a full or partial reload.

Little things from “the very same”: anomalies from design docs, mutants from design docs and builds, a lot of dynamic objects, and everything else, which can be mentioned for a long time, or you can just take it and look.

System requirements:

Operating system: Windows 7 / Windows 8.1 / Windows 10

Processor: Intel® Core ™ 2 Duo 2.4 GHz / AMD Athlon (tm) X4


Video Card: 1024 Mb / NVidia® GeForce ™ / ATI Radeon®

Sound Card: Sound device compatible with DirectX® 9.0c

Free space on hard disk: 13 GB

Legend Returns features:

- Nostalgic atmosphere, but with the addition of something new

- Many solutions from design docs, incl. groupings from there

- Attention to detail, especially sound

- Excellent optimization

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